Boredom has a shape, and it isn’t always the same length
Two minutes in a queue and forty minutes on a delayed train are different problems. Candy Rush answers the first: a level starts instantly, the belts fill, and you are sorting before you have thought about it. Block Party answers the second — endless, no clock, no fail-pressure, a run that stretches as long as the wait does. Unpinned sits between them, one board at a time.
And when you want the boredom to actually end rather than just pass, The Dailies gives you four fixed puzzles for the day. A finish line is a different feeling to an infinite scroll, which is rather the point.
THE TWO-MINUTE RULE
If you have under five minutes, open Candy Rush. If you have no idea how long you have, open Block Party — it has no clock to disappoint you.
Pick by how long you’ve got
Under five minutes: Candy Rush. One level, instant start, real time pressure.
Fifteen minutes and a finish line: The Dailies. Four puzzles, then you’re done for the day.
No idea how long: Block Party. Endless, no clock, stop whenever the wait ends.
Somewhere quiet: Unpinned. One board at a time, no timer at all.
Three ways to kill twenty minutes
The Solo tab with everything one tap away, the Unpinned corkboard mid-unpin, and a VIP Seating streak waiting to be extended.



Something to do, right now.
All seven solo games are free. iOS and Android.
Fair questions.
More ways to play alone
Not on your own tonight? Party games for the room, or couples games for exactly two.






